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Farming: Farming room level 1. Just an allotment patch could be constructed within this area and only one. This room cost 2,000gp. This necessitates a farming shed. Plants in here have their chances becoming diseased cut by 50 percent in addition you might have your"slave" watch the crops and it would count as a portion of this job before you need to pay them.
Farming room level 10. One allotment patch could be constructed within this area and just one. This room price 20,000gp. This requires a farming shed. Plants here have their opportunities getting diseased cut by 50% you may have your"servant" watch the crops and it would count as a portion of this task before you need to pay them.
Farming room level 20. Two allotment spots, and a single flower patch. This room cost 40,000gp. This requires a farming shed. Plants here have their opportunities becoming diseased cut by 50 percent you might have your"servant" watch the crops and it would count as one of the task before you have to pay them.
Farming room level 40. Two allotment stains could be built in this room OR a hops patch OR a herb patch OR a bush patch. This room price 80,000gp. This necessitates a farming shed. Plants in here have their opportunities getting diseased cut by 50% you may have your"servant" watch the plants and it would count as a portion of the task before you have to pay them.
Living room level 60. This room cost 120,000gp. This requires a farming shed. Plants in here have their opportunities becoming diseased cut by 50% in addition you may have your"slave" watch the crops and it would count as one of this job before you need to pay them.
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